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Stations live their own lives

Every two minutes of game time, stations produce their goods and consume the resources they need.

The economy is no longer frozen. Every station has a production profile: it produces some goods and consumes others. Every 120 seconds of game time the stock changes, and the prices follow.

In the trade terminal ↑ marks local production and ↓ marks consumption. Time acceleration speeds up the economy too.

Try it in the game