Logbook

News

Everything added to the game, from the first flight tests to pirate ambushes.

Update

Shared space — online play on the frontier

Pilots with an account now fly in a shared space. You see each other, trade on one market and fight pirates together, and attacking other pilots has legal consequences.

Website

Pilot leaderboards and public profiles

The site now ranks traders, pirate hunters, rescuers and the most reliable contractors, and every pilot has a public page.

Update

The game and website in four languages

Void Pioneer now speaks Ukrainian, English, Spanish and Polish. The game also gets a top bar that leads back to the website.

Website

The website and pilot accounts are live

Void Pioneer now has its own website with news and a wiki. You can register a pilot, claim a callsign and keep your progress in the cloud.

Update

Pirates, lasers and insurance

Pirates have reached the frontier. The ship gets twin pulse lasers, a shield and insurance, and station boards get interception contracts.

Update

Search and rescue

Ten rescue contracts. Find the distress signal, recover the escape pods and deliver the survivors.

Update

Hyperspace and six systems

The frontier has grown to six star systems. Open the galaxy map, charge the hyperdrive and pass through a tunnel of star lines.

Update

Reputation affects prices

Your rank with the faction that runs a station now changes refuelling and repair prices and trade terms.

Update

Stations live their own lives

Every two minutes of game time, stations produce their goods and consume the resources they need.

Update

AX-03 Research Array

A third station has opened in the Vesper system, with laboratories and mining infrastructure.

Update

Cargo has mass

A full hold makes the ship heavier, and acceleration and braking feel it. Premium contracts now require reputation.

Update

Markets, law and factions

A big economy update. 18 commodities with scarcity pricing, four factions, cargo inspections and cosmetic ship liveries.

Devlog

First flight: Flight Lab

The first playable prototype. Newtonian flight, two cameras, station docking and a trade terminal.